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Overview

The goal of the game is to remove all tiles from the field by aggregating them into the biggest possible blocks.

Detailed Rules

Remove as many adjacent blocks at once. Champions: clear the whole board !
Removing blocks: Click on a piece if at least one same piece is around (top, bottom, left or right). Click on one of these pieces, to remove them. Shrinking of freed place is made from right to left and from bottom up.
Score: Calculated by the square of (#pieces-2)

The game is over if no moves are possible and some tiles are left on the board.

Screenshots

 

Credits

By Florent Giraudbit
http://idev4pma.free.fr/
A port of the Same game for the Zaurus from Uwe Koch
http://www.linuxvision.de/zaurus.html
This software may be distributed under the terms of the GNU General Public License.