Overview
            
             In this game you have to clear more than 75% of the field, but some bouncing balls will make your job harder.
             
            Detailed Rules
            
             The aim of the game is to clear more than 75% of the field. To do this
             you have to build walls on the field. Horizontal ones and vertical ones.
             
            
             When a new wall is build, if there is one part of the field where there is
             no more bouncing ball, this part is cleared.
             
            
             If your wall is hit by a ball when it is not finished, in most cases, the
             half wall that has been touched will disappear and you will loose one life.
             But if the wall is hit on one of its growing end, the wall will continue to
             grow if hit on the side, or it will stop but without disappearing and without
             lost of life, if the ball is hit by the front of the growing end of the wall.
             
            Screenshots
            
            
             Sorry, currently, only 256 colours screenshots are available, but the real screens
             are more colourful.
             
            Credits
            
             Written by: Stefan Schimanski 
             Ported on Zaurus by: Martin Imobersteg 
             Modified by: Robert Ernst 
             Ported on Pma 400 by: Florent Giraudbit 
             This program is distributed under the terms of the GPL v2
             
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