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Bounce

Overview

In this game you have to clear more than 75% of the field, but some bouncing balls will make your job harder.

Detailed Rules

The aim of the game is to clear more than 75% of the field. To do this you have to build walls on the field. Horizontal ones and vertical ones.

When a new wall is build, if there is one part of the field where there is no more bouncing ball, this part is cleared.

If your wall is hit by a ball when it is not finished, in most cases, the half wall that has been touched will disappear and you will loose one life. But if the wall is hit on one of its growing end, the wall will continue to grow if hit on the side, or it will stop but without disappearing and without lost of life, if the ball is hit by the front of the growing end of the wall.

Screenshots

 

Sorry, currently, only 256 colours screenshots are available, but the real screens are more colourful.

Credits

Written by: Stefan Schimanski
Ported on Zaurus by: Martin Imobersteg
Modified by: Robert Ernst
Ported on Pma 400 by: Florent Giraudbit
This program is distributed under the terms of the GPL v2